// ConsoleApplication3.cpp : 定义控制台应用程序的入口点。
//#include "stdafx.h"
#include<iostream>#include<windows.h>#include<time.h>#include<stdlib.h>#include<conio.h>#define N 21using namespace std;void gotoxy(int x, int y)//位置函数{ COORD pos; pos.X = 2 * x; pos.Y = y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), pos);}void color(int a)//颜色函数{ SetConsoleTextAttribute(GetStdHandle(STD_OUTPUT_HANDLE), a);}void init(int apple[2])//初始化函数(初始化围墙、显示信息、苹果){ int i, j;//初始化围墙 int wall[N + 2][N + 2] = { { 0 } }; for (i = 1; i <= N; i++) { for (j = 1; j <= N; j++) wall[i][j] = 1; } color(11); for (i = 0; i<N + 2; i++) { for (j = 0; j<N + 2; j++) { if (wall[i][j]) cout << "■"; else cout << "□"; } cout << endl; } gotoxy(N + 3, 1);//显示信息 color(20); cout << "按 W S A D 移动方向" << endl; gotoxy(N + 3, 2); color(20); cout << "按任意键暂停" << endl; gotoxy(N + 3, 3); color(20); cout << "得分:" << endl; apple[0] = rand() % N + 1;//苹果 apple[1] = rand() % N + 1; gotoxy(apple[0], apple[1]); color(12); cout << "●" << endl;}int main(){ int i, j; int** snake = NULL; int apple[2]; int score = 0; int tail[2]; int len = 3; char ch = 'p'; srand((unsigned)time(NULL)); init(apple); snake = (int**)realloc(snake, sizeof(int*)*len); for (i = 0; i<len; i++) snake[i] = (int*)malloc(sizeof(int) * 2); for (i = 0; i<len; i++) { snake[i][0] = N / 2; snake[i][1] = N / 2 + i; gotoxy(snake[i][0], snake[i][1]); color(14); cout << "★" << endl; } while (1)//进入消息循环 { tail[0] = snake[len - 1][0]; tail[1] = snake[len - 1][1]; gotoxy(tail[0], tail[1]); color(11); cout << "■" << endl; for (i = len - 1; i>0; i--) { snake[i][0] = snake[i - 1][0]; snake[i][1] = snake[i - 1][1]; gotoxy(snake[i][0], snake[i][1]); color(14); cout << "★" << endl; } if (kbhit()) { gotoxy(0, N + 2); ch = getche(); } switch (ch) { case 'w':snake[0][1]--; break; case 's':snake[0][1]++; break; case 'a':snake[0][0]--; break; case 'd':snake[0][0]++; break; default: break; } gotoxy(snake[0][0], snake[0][1]); color(14); cout << "★" << endl; Sleep(abs(200 - 0.5*score)); if (snake[0][0] == apple[0] && snake[0][1] == apple[1])//吃掉苹果后蛇分数加1,蛇长加1 { score++; len++; snake = (int**)realloc(snake, sizeof(int*)*len); snake[len - 1] = (int*)malloc(sizeof(int) * 2); apple[0] = rand() % N + 1; apple[1] = rand() % N + 1; gotoxy(apple[0], apple[1]); color(12); cout << "●" << endl; gotoxy(N + 5, 3); color(20); cout << score << endl; } if (snake[0][1] == 0 || snake[0][1] == N || snake[0][0] == 0 || snake[0][0] == N)//撞到围墙后失败 { gotoxy(N / 2, N / 2); color(30); cout << "Game over" << endl; for (i = 0; i<len; i++) free(snake[i]); Sleep(INFINITE); exit(0); } } return 0;}